

We have the best when it comes to interaction with the objects of the scenarios. Finally, of course, could not miss something in the style of the Gravity Gun from HL2. This is really cool and helps diversify the gameplay. Then there is the inclusion of platform elements, you have to walk crawling on the floor, climbing bases, jumping platform after platform.

Starting with the art direction - amazing, well built, beautiful and that makes you want to continue playing (something very important, after all if the game does not give pleasure to play, all else fails).

Or make some small stunts as opposed to jump a wall to take the necessary impetus and reach a higher platform.Īrt direction, control, platforms and interaction with objects. Mirror's Edge does this very well and it would be nice in a FPS can look down when jumping and see the legs of your character. Show a hand with the gun is just the basics that every game does, but we must make you feel being "the eyes of the character," and it is not easy. Mirror's Edge is not exactly a FPS, but it has vision in the first person and has some interesting things, that used the correct dosage, would be very welcome for FPS that are idealized. Stunts, real experience in an open world setting. The game featured some of the most incredible weapons of all time for a FPS. But when it comes to unique weapons, Turok simply reigns. If you want to go further, the customization could be complete as in Fallout 3. In Pefect Dark you could create your own avatar. Another point that can not be left out in a kind of "dream FPS based on good shooters is the personalization - especially in the hours of multiplayer. Dinosaurs and guards were actually very hard to beat. Until there are games in today's artificial intelligence very compelling, but only to humiliate them all let's take two examples of older games - Perfect Dark and Turok 2, both for the the N64. The AI of a game is very important, regarding the genre. Just note that these elements of each ingredient is important, but the new FPS still need a bit of creativity only if you really want to go down in history of gaming.Īrtificial Intelligence, customization for multiplayer and original weapons. What you will see now is a conjunction of cool ideas that need to be a FPS to be unfailingly pleasant and enter that AAA rating. A pity that the vast majority of them are generic versions or clones that give us not much fun. First Person Shooter is one of the more explored genres in videogames, only in this generation there are lots of options.
